Quote:
Hey Cat,
Since our brains are smoking already................
The only seemingly legit recorded instance I have been able to find regarding the "Coriolis Effect" relates to heavy artillery fired at approximately 75 miles. I have to think that may be true, given an extremely long time of flight. Is that for real?
Yes and no...
When you get into heavy artillery, there are more things that enter the solution.
One is the radius effect (which no one ever talks about, except big gun guys) - if you shoot a "big" gun straight up (not at the north or south pole), the bullet will not come down on your head - it will fall west of you.
The reason is this - at the surface, the gun, the bullet, and you are traveling east at the same speed. Lets say you are in New Yawk and traveling at 500 mph east. you shoot a bigassed gun straight up and it goes up 25 miles. At 25 miles, the distance "around" the earth is more than at the surface - think of it as the distance from the center to the surface being 4,000 miles, and the distance to the height of the shell as 4,025 miles. In order to stay on top of you, the shell has to travel faster than at the surface - like satellites have to travel much faster to stay in orbit over our head.
But the shell isn't going east faster - it is still traveling at 500 mph, so it falls behind and winds up coming down to the west, because the earth under it went east.
Now, it gets REAL complicated when you are shooting north with big guns - you shoot 35 miles north - the place you are shooting from is traveling at 500 mph, but the target might be traveling at 499.9, cuz now we are talking big distances, not 1,000 yds. So the shell wants to go to the right... BUT since it will have an apogee (peak of arc) that might be 20 miles high, it will be further from the center of the earth, and so while it is up high, it can't keep up with the surface, and falls behind, which is west.
So Coriolis errors are always to the right in the northern hemisphere and to the left in the southern hemisphere (but too small with rifles to makes difference).
ALL radius errors are ALWAYS to the west, no matter where you are, and are more pronounced as you are closer to the equator, and less pronounced as you approach the poles, and are ~0 at the poles.
I don't know if this is understandable - it is easier with a blackboard.
Quote:
I would think that ICBM's and the like (like plains)(sorry, couldn't help it) would be exempt from this due to the fact that they are self propelled and point of impact is an issue of timing in relation to the earth's rotation.
It IS an issue with propelled missiles, which is why guidance is necessary for long range.
Quote:
Not an issue of the rotational force of the earth having an effect on the trajectory of a projectile. At what point does it really matter?
It matters when the errors are large enough to effect hitting the target. With rifles, the errors are so small that they are lost in the other errors (noise), but with large artillery, the errors become larger than the targets. With 16" guns, with a range of 25 to 32 miles, the errors are larger than other ships or forts at long range, and it MUST be figured into the shooting solution.
Quote:
Why do Exbal, Nightforce, and FFS ballistic programs even consider this?
Because it's sooooooooo sexy!
I mean, you are a new guy and looking at BC programs and have heard of these mysterious things and Voila... here is a program that figures out these mysteries for you - heck, it's worth the extra money.
If you need a program to figure out an error that is less than 1/2" at 1,000 yds, then do I have some goodies to sell to you /ubbthreads/images/graemlins/laugh.gif /ubbthreads/images/graemlins/laugh.gif /ubbthreads/images/graemlins/laugh.gif
Quote:
I already have a friggin' headache, lay it on me..........
/ubbthreads/images/graemlins/smile.gif
Me too - I need a napie /ubbthreads/images/graemlins/laugh.gif
.